I am a Professional Concept Artist and Illustrator with 15 years of experience working in the games and film industries. I have worked on a wide range of projects for Print, Mobile, Web, and PC. I am a Concept Generalist, able to create compelling designs for Characters, Environments, and Vehicles with a particular passion for costume design.
I believe delivering pretty pictures is not enough; each design needs to be a visual solution that inspires the team, and keeps in mind the particular challenges and opportunities of the production pipeline.
• Work with Art Leads and Directors to establish Art Styles and Creative Direction
• Create designs for production, and work with 3D Artists, Animators, VFX, and Engineers to implement said designs into final game assets.
• Rapid Iteration and Prototyping for visual exploration.
• Mentor Junior Artists in both skill and career development